Please provide your CV to 18917977579@qq.com
Position 1 – 3D Environment Artist
Responsibilities& Requirements
- Familiar with 3D environment with related working experience;
- Great passion for games with own thoughts about game making. And able to design environment and characters independently;
- Familiar with 3D action design, and with related working experience is a plus;
- Adaptable to various art styles of cute versions.
Please attach related work onto your CV, thanks in advance.
Position 2 – 3D Character Artist
Responsibilities
To make 3D characters (human/ monster/animal) according to the concept artwork low polygon models and textures, maximum matching the original design.
Requirements
- 3D game character in cute versions design experience is a plus;
- A deep understanding about art human anatomy, strong modeling abilities and certain foundations on hand painting;
- A quick learner, a good communicator and a good team player.
Please attach related work onto your CV, thanks in advance.
Position 3 – 3D Action Designer
Responsibilities
- Design & implement actions of characters and monsters in game;
- Able to design smooth actions of characters;
- Good concepts about action design.
Requirements
- Prior experience about action design in game companies;
- Great passion for games and dedicated to the game industry;
- Familiar with rig binding on characters and animation;
- Having certain understanding about action design, good at designing nice and neat clean actions with personality of character.
Please attach related work onto your CV, thanks in advance.
Position 4 – Game Visual Special Effect
Responsibilities
- Design visual special effect for skill, magic casted by characters and monsters;
- Design visual special effect for environment, animation and light;
- Design visual special effect for items in game.
Requirements
- Work experience with game animation, also holding certain experience with frame-by-frame animation and symbols-and-instances animation.
- Solid art foundation as well as good hand painting foundation; mastering motion rules with good sense of action rhythm; full of imagination with excellent camera expression skills; certain experience about flash animation optimization and capacity control on flash animation.
Position 5 – Character Concept Artist
Responsibilities
Fully understanding and controlling art style and requirements of the project; designing models such as characters, environment, item, etc.
Requirements
- Enthusiastic about making high quality game product;
- Solid art form foundation with good sense of color;
- Strong design abilities with creativity.
Please attach related work onto your CV, thanks in advance.
Position 6 – Environment Concept Artist
Responsibilities
Design buildings, items, and environments of each game scene to fit the game art style.
Requirements
- Fond of Chinese traditional culture, as well as games. Willing to contribute the game industry;
- Solid art foundation, skillful on coloring and environment design. Able to design environment with the required art style rapidly and accurately;
- A good quick learner, a good communicator and a good team player;
- Experienced with computer aided design, mastering 2D graphic software, like Photoshop, painter, knowing 3D graphic software, such as 3D Max.
Position 7 – Game UI Designer
Responsibilities
In charge of designing user interface in game
Requirements
- Great passion about game, caring about user experience. Design and implement with user-centered principles;
- Mastering Photoshop, and knowing about other visual expression software, such as Flash, Illustrator;
- Prior working experience in game UI design is a plus. Also accept talented artist in Visual Media Design and Digital Design.