Please provide your CV to 18917977579@qq.com

Position 1 – 3D Environment Artist

Responsibilities& Requirements

  1. Familiar with 3D environment with related working experience;
  2. Great passion for games with own thoughts about game making. And able to design environment and characters independently;
  3. Familiar with 3D action design, and with related working experience is a plus;
  4. Adaptable to various art styles of cute versions.

Please attach related work onto your CV, thanks in advance.

Position 2 – 3D Character Artist

Responsibilities

To make 3D characters (human/ monster/animal) according to the concept artwork low polygon models and textures, maximum matching the original design.

Requirements

  1. 3D game character in cute versions design experience is a plus;
  2. A deep understanding about art human anatomy, strong modeling abilities and certain foundations on hand painting;
  3. A quick learner, a good communicator and a good team player.

Please attach related work onto your CV, thanks in advance.

Position 3 – 3D Action Designer

Responsibilities

  1. Design & implement actions of characters and monsters in game;
  2. Able to design smooth actions of characters;
  3. Good concepts about action design.

Requirements

  1. Prior experience about action design in game companies;
  2. Great passion for games and dedicated to the game industry;
  3. Familiar with rig binding on characters and animation;
  4. Having certain understanding about action design, good at designing nice and neat clean actions with personality of character.

Please attach related work onto your CV, thanks in advance.

Position 4 – Game Visual Special Effect

Responsibilities

  1. Design visual special effect for skill, magic casted by characters and monsters;
  2. Design visual special effect for environment, animation and light;
  3. Design visual special effect for items in game.

Requirements

  1. Work experience with game animation, also holding certain experience with frame-by-frame animation and symbols-and-instances animation.
  2. Solid art foundation as well as good hand painting foundation; mastering motion rules with good sense of action rhythm; full of imagination with excellent camera expression skills; certain experience about flash animation optimization and capacity control on flash animation.

Position 5 – Character Concept Artist

Responsibilities

Fully understanding and controlling art style and requirements of the project; designing models such as characters, environment, item, etc.

Requirements

  1. Enthusiastic about making high quality game product;
  2. Solid art form foundation with good sense of color;
  3. Strong design abilities with creativity.

Please attach related work onto your CV, thanks in advance.

Position 6 – Environment Concept Artist

Responsibilities

Design buildings, items, and environments of each game scene to fit the game art style.

Requirements

  1. Fond of Chinese traditional culture, as well as games. Willing to contribute the game industry;
  2. Solid art foundation, skillful on coloring and environment design. Able to design environment with the required art style rapidly and accurately;
  3. A good quick learner, a good communicator and a good team player;
  4. Experienced with computer aided design, mastering 2D graphic software, like Photoshop, painter, knowing 3D graphic software, such as 3D Max.

Position 7 – Game UI Designer

Responsibilities

In charge of designing user interface in game

Requirements

  1. Great passion about game, caring about user experience. Design and implement with user-centered principles;
  2. Mastering Photoshop, and knowing about other visual expression software, such as Flash, Illustrator;
  3. Prior working experience in game UI design is a plus. Also accept talented artist in Visual Media Design and Digital Design.